Saturday 29 August 2015

Fundamental Insights






  • Pawns look like nothing, are worth only one point in the game, yet can actually win the game for us if we can move them wisely. Basically, we can get all pawns advancing in the beginning of the game and, if the opponent is not a big deal, get all their pieces locked in. Without being able to advance, they will have to be our pet, basically: It is whatever we want. In doubt, always keep the pawns in their original position, since that is the safest. Try to always cover one pawn with another and never leave them unattended, that is, unprotected, since they are like little kids in swimming pools: If we are not looking, regardless of how long we do that for, they may actually kill themselves and, in the case of the pawns, kill the game for us. One piece does make all the difference on earth in chess and that is the reason why it became so functional after its automation: The numbers do mean a lot in terms of power in the game. Even though the assignment of numbers is not perfect, since the horse has some level of power that is higher than the bishop, as said before (Bishop and Horse), it still gives you a fair idea on how things go.
  • The best progression with the pawn is, with no doubts, that made when it is backed by a castle or the queen. This way, it is unlikely that the opponent can stop you. 
  • Several times it is worth losing a piece that is valuable, say a castle, in the name of stopping the progression of a pawn: Once they are in your territory, and are only a few squares away from crowning/promotion, it is very likely that they end up becoming a queen and, therefore, the most powerful piece of the game. Chess is a very feminist game: Who commands all is the queen, who does all is the queen, and, if we lose the queen, we will probably lose the game. It is perhaps one of the only games on earth where the woman is practically all that matters. Of course it all depends on the skills of the players and I have just won a match, on my preferred chess site, Games Colony, after I lost my queen. The other player had poor skills compared to me and it all worked nicely. 
  • You must always advance with the pawns first, just like in a war, since that is just wise: They are worth less and will allow you to probe the opponent. Starting the game by moving any other piece is a lot risky: The opponent will usually systematically advance with their pawns and you will be in trouble sooner than what you think. The thing is about dominating the board, especially the core area, as my wise father said (Dad's), and this should be done as quickly as possible.
  • Always advance at most two squares with the initial pawns because more than that will make you lose control over those pieces. Only if the adversary is really eating flies do you advance more than that. Once more, the pawns are there to protect the other pieces. That is their main function. 


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Wednesday 26 August 2015

My Own Hints







Some things I learned from so much playing. 



Here they are:



  • Whenever a queen is offered to you, take it: I always regretted when I did not do it, not when I did it;
  • When you are starting the match, and you are moving pieces to get it all prepared for the short castling, put the bishop in diagonal with the king's pawn in a lock because that is the best situation for you: The one that will allow you to have less amount of loss;
  • When people get you on a lock with the queen and the bishop, both pointing at your king, and you have not yet done the castling, the best thing to do is moving the horse to the extreme left of the board in case you have not yet moved it (this only works if their bishop is still blocked by the pawn, the bishop that can take this horse in one move). That will protect the king's vicinity to best because you can then take the bishop if they dare advancing, and they then will not advance with the queen;
  • When you are left with a king and a castle, you can still easily win the game: Just get the other king locked on the last or the initial row and move your king wisely so that you just have to move your castle to the row where the king of the enemy is to win (your king will block three squares in this situation, in which you win, and their king will be in mate because of the castle); and
  • Swap pieces in a wise manner: Sometimes it pays more getting them taken than taking. For instance, if you take a piece with your pawn, it may be that another piece of yours becomes unprotected, say the castle, and, when they take that piece, another piece of yours is threatened, say the bishop, but, if they take your pawn instead, those pieces are always protected. 



There might be more hints. I will, from now onward, pay more attention to what I do and take note.



Cheers!



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Dad's Advice







I play a lot of chess: It helps me focus, relax, and abstract.  


I will start with some really basic hints, which my father, who played chess very well, and taught me the art, passed to me.


He read quite a few books on the topic and was extraordinary in terms of learning and teaching.


These are basic, but not trivial, hints:


  • If you have a situation in which you may take a horse with a bishop, take it. In 99% of the cases, that will be the best thing to do because the horse has this extra capability, of tricking our eyes and going more places in terms of check than the bishop, which goes more in a linear and easy-to-quickly-foresee way;
  • Try to always get the most powerful pieces to communicate with each other (my father's expression): The castles and the queen would ideally have no pieces in-between them (your pieces, of course); 
  • Pay enormous attention to the middle area, for it is the most important area and, if you dominate it, you will probably win the game; and
  • Do the castling as soon as possible.


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