- Pawns look like nothing, are worth only one point in the game, yet can actually win the game for us if we can move them wisely. Basically, we can get all pawns advancing in the beginning of the game and, if the opponent is not a big deal, get all their pieces locked in. Without being able to advance, they will have to be our pet, basically: It is whatever we want. In doubt, always keep the pawns in their original position, since that is the safest. Try to always cover one pawn with another and never leave them unattended, that is, unprotected, since they are like little kids in swimming pools: If we are not looking, regardless of how long we do that for, they may actually kill themselves and, in the case of the pawns, kill the game for us. One piece does make all the difference on earth in chess and that is the reason why it became so functional after its automation: The numbers do mean a lot in terms of power in the game. Even though the assignment of numbers is not perfect, since the horse has some level of power that is higher than the bishop, as said before (Bishop and Horse), it still gives you a fair idea on how things go.
- The best progression with the pawn is, with no doubts, that made when it is backed by a castle or the queen. This way, it is unlikely that the opponent can stop you.
- Several times it is worth losing a piece that is valuable, say a castle, in the name of stopping the progression of a pawn: Once they are in your territory, and are only a few squares away from crowning/promotion, it is very likely that they end up becoming a queen and, therefore, the most powerful piece of the game. Chess is a very feminist game: Who commands all is the queen, who does all is the queen, and, if we lose the queen, we will probably lose the game. It is perhaps one of the only games on earth where the woman is practically all that matters. Of course it all depends on the skills of the players and I have just won a match, on my preferred chess site, Games Colony, after I lost my queen. The other player had poor skills compared to me and it all worked nicely.
- You must always advance with the pawns first, just like in a war, since that is just wise: They are worth less and will allow you to probe the opponent. Starting the game by moving any other piece is a lot risky: The opponent will usually systematically advance with their pawns and you will be in trouble sooner than what you think. The thing is about dominating the board, especially the core area, as my wise father said (Dad's), and this should be done as quickly as possible.
- Always advance at most two squares with the initial pawns because more than that will make you lose control over those pieces. Only if the adversary is really eating flies do you advance more than that. Once more, the pawns are there to protect the other pieces. That is their main function.
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